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Helmet

Playwright - Dougls Maxwell
Director - John Tiffany
Designer - Neil Warmington
Lighting Designer - Natasha Chivers
Sound Designer - Brian Docherty for scientific suoort dept.
Movement Director - Allan Irvine
Digital Animation - Arts in Motion
Company - Paines Plough and Traverse Theatre Company also Virtual Traverse
Venues & Dates - Starts at Traverse Previews Fri 8 - Sun 10 March at 8pm
12 - 30 March (no performances Mons)
then touring until June see end of review for info
Reviewer - Brett Sheffield

Virtual surreality in very lively and original piece

How often have you thought to yourself "if only”?  If only I’d turned left instead of right.  If only I’d kept my receipt.  If only I’d chatted up the brunette instead of the blonde.  As each day presents its
challenges, how often could we dodge past that fatal or embarrassing mistake if only we had another chance. Foresight.  Hindsight.  Sorry, I missed that bit.  Could you say that again?  Well, if only life were like a computer game...

Set in a games shop on its last day of trading, Douglas Maxwell’s Helmet combines a simple story and a clever concept together to form a very lively and original piece.  Tommy Mullins is Robbie, not wanting to deal with the real world; real world not wanting to deal with him.  Robbie is that perennial customer in the shop who never seems to go home, passing time by hiding in an electronic fantasy.  Ameet Chana is Sal, a man who is not exactly at the highest point in his life. 
His wife hasn’t turned up to help shut the shop, Robbie won’t go home, and to top it all he still hasn’t told his father that his shop’s closing.  It can only get worse from here, so let's be thankful life is merely a game.

The play is acted out as a series of game “levels” set within a computer game screen, power bars show how much energy each character has left and hearts indicate the number of “lives” remaining.  Helmet ranges from very funny to dramatic, sad and poignant, building in tension as the levels increase.  Each time Sal or Robbie take one of life’s blows or something good happens, sound effects and a corresponding change in power level occur.  When a life is lost, the scene restarts for Sal and Robbie to have another go at getting past the latest problem.  Tommy and Ameet’s timing are both spot on, bringing each “death” to life in genuine computer game style.  Excellent lighting, sound and projector effects combine to make it all come together.

Geeks and technophobes alike should find this entertaining and a great way to pass time and escape the real world for a while.
© Brett Sheffield March 2002
Reviews of previous Douglas Maxwell plays

Tour details for Helmet
8 - 30 March at 8pm Edinburgh Traverse Theatre 0131 228 1404
16 - 20 April
at 8pm Liverpool Everyman Theare 0151 709 4776
22 - 23 April
at 8pm Nottingham at 8pm 0115 836 7777 / 914 9419
25 - 26 April at 7:30pm Norwich Playhouse 01603 598598
30 April - 2 May
at 8pm Manchester Contact Theatre 0161 274 0600
15 May - 1 June
at 7:30pm London Soho Theatre 020 7478 0100
5 - 9 June
at 8pm Glasgow Tron Theatre 0141 552 4267
Tour Ends

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